marți, 21 februarie 2012

Golden Rule no. 6

The command and special moves of a character must be, in same cases, more individualized. For example: Clark has the same animation for his knockdown attack (C+D buttons) regardless of the fact that he is executing it on the ground or in the air. Raiden’s Super drop Kick has the same animation as his knockdown attack from the air.
The same special move should have a different animation when it can also be executed in the air. A good example is Kim’s Hangetsuzan which is almost a different move in the air.
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